Wind - Curu Valley

Some exploration for my project, this is the transition area between the forest of ligni and Taismer desert, here the landscape is littered with giant ancient petrified tree trunks, bent and weathered by the wind/sand. The idea came from how Dark Souls handles transitions between areas, using tunnels/choking points (in this case the landscape could change after going through a long tree trunk tunnel).

Travelers passing through

Travelers passing through

Thumbnail sketches, looking for colors

Thumbnail sketches, looking for colors

Traditional drawings

Traditional drawings

Early 3d sketch

Early 3d sketch

Petrified tree 1

Petrified tree 1

Petrified tree 2

Petrified tree 2